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Cinema 4D Tutorials, Online Training, Daily Drawings
Welcome to Triplet 3D’s blog. Here you will find in-depth Cinema 4D tutorials, free online training, and daily creative explorations.

Sketchbook, One Drawing a Day: Clouds For this weeks sketchbook drawings I started playing around with Photoshop brushes and experimenting with different looks for clouds. Using photographs as reference, I created 30 different gradients for the sky colors. The gradients were used […]
08 Cinema 4D Tutorials: Lights In this 8th episode of intro to Cinema 4D Tutorials, you’ll learn how the lights work. The tools that will be covered are the omni, spot, target, area, and infinite lights. The topics that will […]

Sketchbook, One Drawing a Day: Trees Entourage elements (trees, bushes, people, etc) are usually added as one of the last steps in architectural illustration work. The focus of architectural illustration work is getting the architectural proportions correct and making sure […]

Sketchbook, One Drawing a Day: The Nightmare Before Christmas This week’s sketchbook drawings focus on rough compositions for a concert poster I am working on. The music that will be performed is the score from Tim Burton’s movie The Nightmare […]
Cinema 4D Tutorials: Cameras In this 7th episode of intro to Cinema 4D Tutorials, you’ll learn how the cameras work. The tools that will be covered are the camera object, target camera, 3D stereo camera, and motion camera. I created a […]

Sketchbook, One Drawing a Day: More Faces I am enjoying drawing the human face and exploring line quality. This week I drew some decrepit zombies, a few ugly faces, some beautiful faces, and delved into new hair styles. […]
Cinema 4D Tutorials: Environment Tools In this 6th episode of intro to Cinema 4D Tutorials, you’ll learn how the environment tools work. The tools that will be covered are the floor, sky, environment, foreground, background, stage, physical sky, cloud tool, and […]

Sketchbook, One Drawing a Day: Faces Drawing 30 minutes a day in my sketchbook is really becoming addictive. In general, drawing the human figure has always been difficult for me and this daily practice is really helping me to understand […]
Cinema 4D Tutorials: Deformers In this 5th episode of intro to Cinema 4D Tutorials, you’ll learn the functions of the deformers. The deformers that will be covered are the bend, shear, twist, mesh, melt, explosion fx, correction, spherify, wrap, camera, […]

For the next two weeks, I am going to focus my drawings on muscle studies and figure poses.
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