Create a Cityscape with Cinema 4D + Photoshop

Welcome to this course on Creating a Cityscape Using Cinema 4D + Photoshop.

In this series of lessons we will cover a lot of topics to give you a solid understanding of the entire architectural visualization workflow including:

01. The creative and technical steps involved with 3D modeling the architecture.

  • Polygon modeling and the make editable function
  • Creating extrusions for the window frames and glass
  • Store selections 
  • Texturing
  • Duplicating geometry using the MoGraph cloner and array object
  • Deformers

02. Creating the city blocks

  • Render instances and tips for improving CPU performance
  • Adding entourage to populate the scene.
  • The differences between a 3D tree and a cutout
  • Locating free content within the asset browser 
  • Links to external free 3D model resources
  • Camera views and compositional techniques

03. Texturing the street with Adobe Photoshop

  • Painting Techniques
  • Layer Masks
  • File Organization
  • Importing custom brushes 
  • File preparation

04. Explore 3 different light set-ups

  • HDRI image with infinite light and fill light
  • Physical Sky
  • Nighttime scene including use of atmospheric fog effects

05. Rendering and optimization for faster render times. 

  • Render Optimization
  • Render Settings
  • Object Buffers

06. Post-Production Techniques in Adobe Photoshop

  • File Organization
  • Channels and Selections
  • Masking
  • Adjustment Layers
  • Glows, Sharpening and Depth of Field
  • Final Output

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