Tutorial: Model a Glass Pitcher in Cinema 4D

In this tutorial, you’ll learn how to model a pitcher in Cinema 4D. In this video I will demonstrate modeling of the pitcher with a spline and lathe NURBS, making it editable and manipulating the points to create the top lip. With the use of the explosion fx deformer, thickness will be added to the walls of the pitcher. Lastly, I’ll cover modeling the handle using sweep NURBS and controlling the thickness with the scale curves.

I created this tutorial for my friend Susan Spiranovich who needed help with modeling the top lip of the pitcher. Susan does a lot of 3D modeling work in collaboration with Adam Holtzinger, a NYC- based glass artist.

About Susan:

Susan Spiranovich moved to New York City to pursue a career in communication design and branding after receiving a Bachelor of Fine Arts in Graphic Design from the Cleveland Institute of Art in 2003. After six years experience in luxury footwear, Susan decided to carry her skills into an area of personal interest, involving design, brand building and promoting products and values she is committed to. From 2009 to the present, Susan has consulted for creative individuals and companies in the areas of branding, marketing and sales strategies. Susan currently serves as Marketing Director for Brooklyn Spectacles and is in the process of developing a line of lighting and tabletop objects with her partner Adam Holtzinger.

About Adam:

After receiving a BFA in Glass from the Cleveland Institute of Art, Adam Holtzinger moved to Brooklyn, NY to pursue a career in glass blowing. Once in NYC, Adam began designing and fabricating work for designers and artists, as well as other glassmakers. Since 2003, Adam has taught, lectured and demonstrated glass blowing nationally and internationally at Pilchuck Glass School, Penland School of Crafts, Pittsburgh Glass Center, Corning Museum of Glass, University of Wisconsin Stevens Point, NOCA, 141 Penn Studios, Urban Glass, Osaka Art University in Osaka Japan and Tama Glass School in Tokyo, Japan. Adam currently lives in Brooklyn, NY, where he makes custom work for various clients and is head gaffer for Niche Modern Design.

Check out Adams work here: www.adamholtzinger.com and www.nerdsblowglass.com

About the author

Hi, I’m Pete Maric. I grew up in Cleveland and graduated from CIA. After freelancing for a number of years, I launched Triplet 3D in 2013. I am interested in anything design related, from architecture to animation and am inspired by good books, progressive ideas, art and music. I also play guitar and gig regularly in the Cleveland area.

There are 2 comments so far

  • 7 years ago · Reply

    Excellent tutorial, Pete ! I learned a lot ! Thanks for sharing !

    • Pete Maric Author
      7 years ago · Reply

      Thank you Emanuel!

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