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Cinema 4D Tutorials, Online Training, Daily Drawings
Welcome to Triplet 3D’s blog. Here you will find in-depth Cinema 4D tutorials, free online training, and daily creative explorations.
Cinema 4D Tutorials: Modeling Tools In this 4th episode of intro to Cinema 4D Tutorials, you’ll learn how the modeling tools work. The tools that will be covered are the array, atom array, boole, spline mask, metaball and symmetry. Array Duplicates […]
Cinema 4D Tutorials: Splines and NURBS In this 3rd episode of intro to Cinema 4D Tutorials, you’ll learn how the splines and NURBS objects work. The topics that will be covered are creating splines, adjusting their curves, make editable function, and […]

Sketchbook: One Drawing a Day: Muscles I am focusing my drawing on studying the muscles of the human body for the next two weeks. Having a solid understanding of how the body functions will help as I get deeper into […]
Cinema 4D Tutorials: Objects and Modeling Modes In this 2nd episode of intro to Cinema 4D Tutorials, you’ll learn about objects and modeling modes. The topics that will be covered are objects (parametric primitives), attributes, the make editable function, selection […]

From February 17 to March 2, I focused my 30 minutes a day of drawing on studying the human skeleton and human proportions. […]
Cinema 4D Tutorials: Introduction In this first episode of intro to Cinema 4D Tutorials, you’ll learn about the main features of the user interface. The topics that will be covered are the most frequently used tools and modes, viewports and […]

I used to spend hours a day drawing in my sketchpad. Over the past couple of years I’ve been creating mostly client-commissioned work and it’s been difficult to find time to sketch regularly for myself. Starting at the beginning of […]
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